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Glitch Witch
Barcade
The primary space the player will be in. A combination of a bar and an arcade, the player will solve puzzles to unlock cosmetics and additional features.

Church - Pixel Version
An asset created to decorate the space of the town.

Sample House - Paint Over
A paintover I did of an in game model to give an idea of how the houses might look like.

Town Hall - Pixel Version
An asset created to decorate the space of the town.
Aunt House - Pixel Version
The house of a named character in game.

Loading Screen - UI
I was also tasked with creating a loading screen for the game. Here are a few simple explorations I did under the guidance of my art director.

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