top of page
Draw over Final.png

Glitch Witch

Barcade

The primary space the player will be in. A combination of a bar and an arcade, the player will solve puzzles to unlock cosmetics and additional features.

Portfolio Version.png

Church - Pixel Version

An asset created to decorate the space of the town.

Church Corrections.png

Sample House - Paint Over

A paintover I did of an in game model to give an idea of how the houses might look like.

Put together.png

Town Hall - Pixel Version

An asset created to decorate the space of the town.

Town Hall Pixel Art-large-large.png

Aunt House - Pixel Version

The house of a named character in game.

Aunt House Cleanup- finalized.png

Loading Screen - UI

I was also tasked with creating a loading screen for the game. Here are a few simple explorations I did under the guidance of my art director.

UI Put together 2.png
bottom of page